#include #include #include float dist(int x1, int y1, int x2, int y2) { float res, a, b; a = abs(x1 - x2); b = abs(y1 - y2); res = sqrt(a * a + b * b); return res; } float area_geron(int x1, int y1, int x2, int y2, int x3, int y3) { float res, p, a, b, c; a = dist(x1, y1, x2, y2); b = dist(x2, y2, x3, y3); c = dist(x1, y1, x3, y3); p = (a + b + c) / 2; res = sqrt(p * (p - a) * (p - b) * (p - c)); return res; }